Microsoft has made a trio of beloved text-based adventure games open to the public, as Zork I, II, and III have been released under the permissive MIT License. The move comes courtesy of collaboration between Microsoft's Open Source Programs Office and Jason Scott, digital archivist at Internet Archive fame.
For fans of old-school gaming, this is a welcome development. Text-based adventure games may not be as popular as they once were, but preserving classic titles like Zork remains crucial. The franchise was created by a group of students at MIT in the late 1970s and has since become an iconic part of gaming history.
While only the code itself is now open-source, other elements such as commercial packaging and marketing materials will remain under lock and key. Microsoft did acquire Activision in 2022, including the rights to Zork, which had previously been owned by Infocom. Interestingly, there was a failed attempt at acquiring these publishing rights back in the 1980s, only for them to land with Microsoft ultimately.
This release marks the first time that the original Zork source code has been made available under a clear license. Scott initially uploaded it to GitHub in 2019, but the licensing situation remained murky, leaving room for potential takedown requests from either Activision or Microsoft. With this change, however, any such requests are now off the table.
Microsoft's decision to make Zork open-source is seen as an effort to give back to the gaming community and contribute positively to history. By collaborating with Jason Scott, the company has successfully submitted upstream pull requests to the historical source repositories of these classic games, ensuring their preservation for future generations.
For fans of old-school gaming, this is a welcome development. Text-based adventure games may not be as popular as they once were, but preserving classic titles like Zork remains crucial. The franchise was created by a group of students at MIT in the late 1970s and has since become an iconic part of gaming history.
While only the code itself is now open-source, other elements such as commercial packaging and marketing materials will remain under lock and key. Microsoft did acquire Activision in 2022, including the rights to Zork, which had previously been owned by Infocom. Interestingly, there was a failed attempt at acquiring these publishing rights back in the 1980s, only for them to land with Microsoft ultimately.
This release marks the first time that the original Zork source code has been made available under a clear license. Scott initially uploaded it to GitHub in 2019, but the licensing situation remained murky, leaving room for potential takedown requests from either Activision or Microsoft. With this change, however, any such requests are now off the table.
Microsoft's decision to make Zork open-source is seen as an effort to give back to the gaming community and contribute positively to history. By collaborating with Jason Scott, the company has successfully submitted upstream pull requests to the historical source repositories of these classic games, ensuring their preservation for future generations.