Microsoft makes Zork I, II, and III open source under MIT License

Microsoft has made a trio of beloved text-based adventure games open to the public, as Zork I, II, and III have been released under the permissive MIT License. The move comes courtesy of collaboration between Microsoft's Open Source Programs Office and Jason Scott, digital archivist at Internet Archive fame.

For fans of old-school gaming, this is a welcome development. Text-based adventure games may not be as popular as they once were, but preserving classic titles like Zork remains crucial. The franchise was created by a group of students at MIT in the late 1970s and has since become an iconic part of gaming history.

While only the code itself is now open-source, other elements such as commercial packaging and marketing materials will remain under lock and key. Microsoft did acquire Activision in 2022, including the rights to Zork, which had previously been owned by Infocom. Interestingly, there was a failed attempt at acquiring these publishing rights back in the 1980s, only for them to land with Microsoft ultimately.

This release marks the first time that the original Zork source code has been made available under a clear license. Scott initially uploaded it to GitHub in 2019, but the licensing situation remained murky, leaving room for potential takedown requests from either Activision or Microsoft. With this change, however, any such requests are now off the table.

Microsoft's decision to make Zork open-source is seen as an effort to give back to the gaming community and contribute positively to history. By collaborating with Jason Scott, the company has successfully submitted upstream pull requests to the historical source repositories of these classic games, ensuring their preservation for future generations.
 
Yaaas ๐Ÿ˜Š, finally! Zork I, II, and III are available for us to play and mod, thanks to Microsoft's awesome move ๐Ÿ’ป. It's about time these classics were made public again ๐Ÿ™Œ. I mean, who doesn't love exploring a digital cave filled with treasure? ๐Ÿฐ๐Ÿ‘ The fact that the original source code is now under the MIT License means it's open for anyone to work on and share, which is super cool ๐Ÿคฉ.

It's also great to see Microsoft giving back to the gaming community by contributing to the preservation of these games ๐Ÿ’•. Jason Scott is a legend in his own right, and collaborating with him was the perfect way for Microsoft to make this happen ๐Ÿ™. I just hope we'll see more classic games get the same treatment ๐Ÿคž. Now, who's up for diving into Zork and solving some puzzles? ๐Ÿง
 
Dude I'm so hyped about this! Finally, some old-school gaming goodness is being made available to everyone ๐Ÿคฉ. It's been a long time coming, but at least we're seeing some love from Microsoft and Jason Scott. The fact that the code is now open-source is a huge win, even if other parts are still proprietary. I mean, let's be real, preserving classic games like Zork is super important for gaming history ๐Ÿ“š. And can you imagine how many noobs got introduced to gaming back in the day playing these games? It's awesome that Microsoft is contributing positively and giving back to the community ๐Ÿ’ป. Kudos to them for making this happen!
 
omg I'm so stoked that Microsoft made Zork I, II, and III open-source ๐Ÿคฉ! like we were just learning about those in history class last month and now they're available to anyone who wants to play or even edit them ๐Ÿ˜‚. I can imagine how amazing it must've been for the creators back in the day to get to share their work with so many people. And I love that Microsoft is making an effort to preserve gaming history, it's pretty cool ๐Ÿค–.
 
omg, i cant believe microsoft is making zork available to the public finally! ๐Ÿ˜Š it's about time we had access to those old-school adventure games again. and yeah, preserving those classics is super important, who knows how many more have been lost in the void of time? ๐Ÿ•ณ๏ธ plus, it's awesome to see jason scott's work involved here - he's a total legend when it comes to digital archiving.

anyway, i'm hyped that we can finally dive back into zork's world and experience its nostalgic magic for ourselves. ๐Ÿ‘ป and the fact that they're releasing it under the mit license is pretty cool too, i guess it means more people can use and modify the code without any major issues...or at least, not as many ๐Ÿคฃ
 
๐Ÿคฆโ€โ™‚๏ธ so they're making Zork I, II, and III available now, but only because Jason Scott uploaded it to GitHub in 2019 and Microsoft had no choice but to follow suit? ๐Ÿ™„ still doesn't really add up to me... I mean, if we want these classic games to be preserved, shouldn't the source code been open-source all along? ๐Ÿค”
 
I'm stoked that Microsoft made Zork I, II, and III open-sourced ๐Ÿคฉ! It's awesome that they're giving back to the gaming community and preserving some gaming history at the same time ๐Ÿ™Œ. As a retro gamer myself, it's amazing how classic games like Zork are still relevant today ๐Ÿ’ป. I mean, text-based adventures might not be as popular now, but it's essential to keep these old-school gems alive for future gamers who'll appreciate their nostalgic value ๐Ÿ˜Š. Plus, the fact that Jason Scott was involved in this project is a huge plus ๐Ÿ‘! It just goes to show how Microsoft is making an effort to contribute positively to gaming history... and that's something we can all get behind ๐ŸŽฎ!
 
omg u guys zork finally available on github!! this is like the best news ever!!! i've been waiting for ages for microsoft to release these classic games and now that they have it's amazing!! preserving old-school gaming is so important we need to make sure these classics are accessible to everyone not just hardcore gamers like me ๐Ÿคฉ๐ŸŽฎ can't wait to play zork 1, 2 & 3 on my pc and share them with all my friends!!!
 
๐Ÿค– just a heads up to all you old-school gamers out there, it's dope that Microsoft is finally making Zork I, II, and III open-source under the MIT License. It's about time we got access to the code for these classic titles. This move shows that they're willing to give back to the gaming community and preserve history. It's also a nice nod to Jason Scott's work in archiving these games... ๐Ÿ‘
 
OMG ๐Ÿคฉ, this is awesome! I mean who wouldn't want to play some old-school text adventure games like Zork anymore? ๐ŸŽฎ It's great that Microsoft has finally made it open-source and available to the public. I'm loving how they've collaborated with Jason Scott to make sure these classics are preserved for future generations. ๐Ÿ’ป

But, I gotta say, I'm a bit curious why they didn't include all the other goodies like commercial packaging and marketing materials under the MIT License? ๐Ÿค” I mean, that's where most of the nostalgic value is, right? It's like, what's the point of having the code open-source if you're not gonna let us fangirls out with some sick old-school artwork and whatnot? ๐Ÿ˜‚
 
The great digital divide! ๐Ÿค” Microsoft's move to make Zork open-source is a major win for gaming enthusiasts and a testament to the power of collaboration. By giving back to the community, Microsoft is demonstrating its commitment to preserving gaming history and fostering innovation. This is exactly what we need more of in our tech giants โ€“ socially responsible decision-making! ๐Ÿ’ป It's also interesting to note that this move comes on the heels of Activision's acquisition by Microsoft. Is this a calculated move to gain goodwill among gamers and demonstrate a softer side of the company? Only time will tell, but one thing is for sure โ€“ the people have spoken (or should I say, played?)! ๐Ÿ˜„
 
omg i'm so hyped about this!!! ๐Ÿคฉ

so like, microsoft is doing this awesome thing by releasing zork i, ii, and iii under the mit license... it's like a major win for retro gaming enthusiasts ๐ŸŽฎ! these games are a huge part of gaming history and preserving them is super important

i'm loving how jason scott got involved in this - he's like a digital archivist extraordinaire ๐Ÿ“š! releasing the source code is a big deal, especially since it was previously locked down with activision. now anyone can play and work on these classics without worrying about takedowns

this move by microsoft is also about giving back to the gaming community... i'm all for that ๐Ÿ˜Š! preserving history is key, and this collaboration between microsoft and jason scott ensures that these games will keep getting loved and played for years to come ๐Ÿ’•

anyway, here's a quick ascii art of zork's famous "grass" room ๐ŸŒฟ
```
_______
| |
| GRASS |
|_______|
```
 
๐Ÿคฉ this is like a dream come true for old-school gamers out there! i mean, zork is literally one of those games that every gamer should have played at least once in their life and now it's available to everyone ๐ŸŽฎ. microsoft's decision to make these classics open-source is super admirable - not just because they're preserving the code and all but also because they're showing us that even big companies can care about gaming history ๐Ÿ’ป. i think this move will definitely inspire more people to dig into old games and learn from their legacy ๐Ÿ“š. plus, it's always awesome to see digital archivists like jason scott taking charge of preserving our shared gaming heritage ๐Ÿ‘
 
man, this is so cool ๐Ÿคฉ! finally some good news about old-school gaming. i remember playing zork back in the day with my friends and it was always such a challenge. it's awesome that microsoft has decided to make these classics open-source now, even if only the code itself is available. it's like they're giving the community a chance to breathe new life into these old games ๐Ÿ’ป

and can you believe it took them this long to release the original source code? jason scott's been working on it for years and it's great that microsoft has finally come around ๐Ÿ™. i'm sure it'll be interesting to see what kind of mods and remixes people come up with now that they have access to the code.

anyway, it's not just about the games themselves, but also about preserving gaming history. microsoft is doing a good thing here by collaborating with jason scott and contributing to the preservation of these classic titles ๐Ÿ“š. let's hope other companies follow suit soon ๐Ÿ‘
 
omg this is awesome news ๐Ÿคฉ, i mean its about time we see more old-school classics get the freedom they deserve. zork has been a huge influence on gaming and its great that msft is stepping up to help preserve it for us all. i'm curious to see what kind of community engagement comes from this - are we gonna see some awesome mods or new games inspired by these classics? ๐Ÿ‘€ let's hope this sets a precedent for other companies to follow suit and give back to gaming history ๐Ÿ’ป
 
OMG ๐Ÿคฏ I'm super hyped that Zork is now open-source!! ๐Ÿ˜Š It's awesome that Microsoft is giving back to the gaming community like this. I mean, these old-school text-based adventure games are still so much fun to play and it's great that we can now have access to their code. The fact that Jason Scott was involved in the process is really cool too - he's a total legend! ๐Ÿ™Œ Now that the original source code is finally available under a clear license, I'm curious to see what kind of new projects people will create using it. Maybe we'll even get some fresh updates on classic games like Zork! ๐Ÿ˜ƒ
 
omg u think microsoft just did this outta the goodness of their heart? lol no way they prob wanted 2 cover ur tracks about dat failed acq attempt back in the 80s ๐Ÿค‘ they're prob tryin 2 make a good PR spin out of this now that they got the rights to zork 2 years ago. and what's up wit dis "MIT License" tho? is it just another way for them 2 say "hey we're open 2 ur concerns, but not really"? ๐Ÿค” still dont buy it
 
๐Ÿคฃ So Microsoft is finally giving away the secrets of Zork... just kidding, it's all out there in the open ๐Ÿ˜‚. Can you believe they're sharing the code under MIT License? Guess they wanna be seen as cool gamers now ๐Ÿ’ป! But seriously, it's awesome that these classic games are being preserved for us noobs who didn't experience them back in the day ๐Ÿคฏ. It's like finding a old treasure chest filled with pixelated goodness ๐Ÿน๏ธ! I just hope this opens up more doors for new developers to play around with and create some fresh Zork vibes ๐Ÿ”ฅ. Microsoft, you're not so bad after all ๐Ÿ˜Š.
 
๐Ÿ˜Š The fact that Microsoft is now making Zork I, II, and III open-source under the MIT License is a great way to give back to the gaming community ๐Ÿ’ป. It's awesome that Jason Scott was able to collaborate with Microsoft's Open Source Programs Office to make this happen ๐Ÿ™Œ. For fans of old-school gaming, it's amazing to see these classic titles being preserved for future generations ๐Ÿ‘. I think it's also a testament to how far gaming has come and the importance of preserving history ๐Ÿ’ธ. It's not just about the games themselves, but also about the culture and community that surrounds them ๐ŸŽฎ. This move is definitely a positive step forward, and I'm excited to see what other classics get released under open-source licenses ๐Ÿ”“! ๐Ÿ‘
 
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