Reports of ad-supported Xbox game streams show Microsoft's lack of imagination

Microsoft's Xbox Cloud Gaming service is set to offer a new ad-supported streaming tier for non-subscribers, albeit in extremely limited circumstances. The move aims to provide occasional players with access to game streams, but critics argue that the company could have come up with more innovative solutions to expand its reach.

Under the current plan, users will need to pay for Microsoft's Game Pass subscription to access full cloud gaming functionality. However, a new tier is expected to offer one hour of ad-supported gameplay per session. While this might seem like a modest offering, it still feels restrictive compared to other streaming services that incorporate ads in a more seamless and engaging way.

For instance, Nvidia's GeForce Now service uses two-minute sponsorships before free-tier game streams, providing a smoother viewing experience for users. Microsoft could have learned from such approaches and experimented with new ways to use Cloud Gaming to reach players without the latest high-end hardware.

A few potential ideas that Microsoft could explore include offering timed demo streams of available titles in exchange for watching short ads or simply as an Xbox Live Arcade-style sales tactic. Alternatively, the company could offer discounted access to a streaming-only Game Pass subscription for users willing to watch occasional ads, similar to how Netflix operates.

By adopting such strategies, Microsoft could make its Cloud Gaming service more appealing to a broader audience and provide users with more flexibility in terms of their gaming experience. However, it remains to be seen whether the company will take this opportunity to innovate or stick with a more traditional approach that relies on ads as a means of monetization.

Ultimately, the success of Microsoft's ad-supported streaming tier will depend on how well it balances the need for revenue with the desire to provide users with a seamless and engaging experience.
 
omg I dont get why microsoft cant just make their cloud gaming service more accessible lol like what if they let you play some games for free after watching an ad or something? that would be so cool!!! ๐Ÿค” and its weird that nvidia's GeForce Now has 2 min sponsorships, thats like way shorter than the hour ad time ms is proposing. I wonder if ms will try to offer some kind of free trial or something to get people used to their service... ๐Ÿค‘
 
idk why ms is being so basic about this ๐Ÿค”. like, they could've totally innovated something better than just a limited ad-supported tier ๐Ÿค‘. have you seen nvidia's geo force now? it's way more smooth with their 2-minute sponsorships ๐Ÿ“บ. ms should def take notes and try some new stuff. maybe timed demo streams or something? that way, casual gamers can still get in on the action without needing a game pass sub ๐Ÿ”น. or they could offer discounted ad-supported subs like netflix does... it's all about finding that balance between making money and keeping it user-friendly ๐Ÿค‘. fingers crossed ms doesn't stick with the boring old ads ๐Ÿ™„
 
I'm not sure about this new ad-supported thing Microsoft is trying to offer... it sounds like they're not really thinking outside the box ๐Ÿค”. I mean, wouldn't it be better if they just gave us some free gameplay time or something? Instead, we get one hour of ad-filled gaming and that's it... feels kinda lame ๐Ÿ’”.

Nvidia's approach with their GeForce Now service is way more appealing to me. Those two-minute sponsorships aren't so bad, and it's actually kinda nice not having any ads during the actual gameplay ๐Ÿ˜Ž. Microsoft should really look into what's working for other services and try to come up with something similar.

And have you thought about how they could use these ad breaks in a more creative way? Like, maybe they could offer some exclusive content or discounts on games while we're watching the ads... that would be pretty cool ๐Ÿค‘. I'm not sure if this new tier is going to take off, but I hope Microsoft gives it another try and comes up with something better ๐Ÿ’ช
 
๐Ÿค” It feels like Microsoft is playing catch-up when it comes to offering an ad-supported streaming option. I mean, who doesn't want to play their fave games without having to shell out for a full subscription? ๐Ÿค‘ One hour of ad-supported gameplay might seem generous, but let's be real, it's still pretty restrictive.

I'd love to see Microsoft get creative with this idea! Like, what if they offered timed demo streams of new games in exchange for watching a quick ad? That way, people can try out the game without committing to a full subscription. Or, they could offer discounted access to their Game Pass streaming service for users who are okay with watching occasional ads.

It's all about finding that balance between making money and giving users what they want. If Microsoft doesn't innovate here, they'll get left behind by other services like Nvidia's GeForce Now. ๐Ÿ“ˆ
 
I gotta say, this whole ad-supported streaming thing is like trying to fit a square peg into a round hole ๐Ÿค”. You got your gamers who wanna play all day, but then you gotta ask them to watch ads just to get in on the action? It's like Microsoft is trying to find a middle ground that's just...meh ๐Ÿ’”.

I mean, they're definitely taking a risk by not going full steam ahead with this new tier. I think what they need to do is take a step back and think about how they can make it more appealing to the masses ๐Ÿคฏ. Like, have you seen those 2-minute sponsorships on GeForce Now? That's some next-level stuff ๐Ÿ˜Ž.

Maybe Microsoft could try offering timed demo streams or something similar. That way, users get a taste of what's good without having to shell out the big bucks ๐Ÿ’ธ. Or, they could offer discounted access to their streaming-only Game Pass sub for people who are willing to watch ads...that's not too shabby either ๐Ÿ˜Š.

Ultimately, it's all about finding that sweet spot between making a profit and giving users what they want ๐Ÿค‘. If Microsoft can pull this off, I'd be stoked to see where this takes them ๐Ÿ”ฅ. But if they stick with the traditional approach, well...I guess you get what you pay for ๐Ÿ˜.
 
I'm not sure I'd be too stoked about an ad-supported tier... ๐Ÿค” I mean, two hours of ad breaks in one session feels like a lot, you know? Would kinda suck the fun outta gaming for me. They should think outside the box, like those timed demo streams or discounted ads... that's more up my alley ๐Ÿค‘๐Ÿ‘
 
I gotta say, I'm kinda disappointed in this move from Microsoft ๐Ÿค”. They're basically giving non-subscribers a tiny taste of their Cloud Gaming goodness, but only if they wanna sit through an ad break every hour. That's not exactly what I'd call innovative, you know?

If I were to suggest something, I'd say let's get rid of the ads altogether or find a better way to monetize it. Like, have you seen how Nvidia does their sponsorships on GeForce Now? It's two minutes of ad time and then you're free to game! That's more like it.

Or maybe Microsoft could try offering some kind of trial or demo version of the games, just to get people in the door. You know, like a limited-time Game Pass deal that lets you play for 30 days or something?

I think if they wanna make their Cloud Gaming service more appealing, they need to think outside the box (or in this case, outside the ad-supported tier ๐Ÿ“บ).
 
I'm not sure if this is gonna be enough for people who wanna play Xbox cloud gaming without shelling out cash... like 1 hour of ad time per session just feels kinda lame ๐Ÿค”. Nvidia's got it right with those quick sponsorships, makes the experience more enjoyable while you're waiting for your game to load up. Can't help but think Microsoft could've tried some more creative approaches to get people in the door without needing a Game Pass sub. Maybe offer timed demos or something? Like, I'd be down for a 10 minute ad-sponsored demo of Halo if it means I can try before I buy, you know? ๐Ÿ˜Š
 
I'm not sure about this new ad-supported thing they're introducing ๐Ÿค”. I mean, I get that they wanna make some extra cash, but it feels like they're not trying hard enough to innovate, you know? It's like, Nvidia is doing two-minute sponsorships and making it work for them ๐Ÿ“บ. Why can't Microsoft figure out a similar approach?

I think it would be awesome if they offered timed demo streams or something as an alternative to watching ads ๐ŸŽฎ. Or even just a cheaper subscription option with ads - that way users still get some value out of the service, but aren't stuck in this "you gotta pay full price" situation ๐Ÿ’ธ. Either way, I'm gonna be keeping an eye on how this plays out ๐Ÿ“Š.
 
I'm not sure I get why Microsoft is being so slow with this... like, they're basically offering 1 hour of free gameplay with ads, but only if you pay for Game Pass already ๐Ÿค”. Can't they see that just having ads in the middle of a game can be super annoying? What if it's a really intense game and you're right in the middle of it? You don't want to stop playing because some ad is popping up ๐Ÿšซ.

And have you seen how other services like Nvidia's GeForce Now do their ads? They're short and sweet, like 2 minutes max โฑ๏ธ. That way, it's not super intrusive. Microsoft could learn from that and make the ad experience better for users.
 
Ugh, I'm so over this whole Xbox Cloud Gaming thing ๐Ÿ™„... like, what's up with having to pay for Game Pass just to get full cloud gaming functionality? Can't they just offer some sort of tiered subscription model that doesn't feel like a total rip-off? And now this ad-supported streaming tier is basically just a watered-down version of the whole thing... I mean, one hour of gameplay and then an ad? That's just so restrictive ๐Ÿ“บ. They could've learned from Nvidia's approach with GeForce Now, which at least tries to make ads feel like part of the experience. But nope, Microsoft is just gonna stick with boring old ad revenue streams ๐Ÿ˜ด. Can't they think outside the box for once? Maybe offer timed demo streams or something... idk, it sounds like they're just playing it safe ๐Ÿ‘€
 
I MEAN COME ON MICROSOFT, CAN'T YOU THINK OUTSIDE THE BOX FOR ONCE? THIS AD-SUPPORTED STREAMING TIER FEELS LIKE A BARE MINIMUM EFFORT TO APPEASE NON-SUBSCRIBERS. I DONT GET WHY THEY NEED TO RESTRICT IT TO JUST ONE HOUR OF GAMESPLAY PER SESSION AND WITH ADS! Nvidia's GeForce Now does it way better, offering TWO-MINUTE SPONSORSHIPS THAT FEEL LIKE A BREEZE COMPARED TO MINEFIELD.

BUT STILL, I DO THINK THERE COULD BE BETTER WAYS FOR MICROSOFT TO REACH OUT TO ALL THE GAMERS WHO DONT HAVE THE LATEST GEAR. LIKE, WHY NOT OFFER TIMED DEMO STREAMS OF NEW TITLES AS A BONUS FOR WATCHING ADS? OR EVEN JUST SELL THEM ALA XBOX LIVE ARCADE, WHERE YOU CAN BUY AND PLAY CLASSICS WITHOUT NEEDING HIGH-END HARDWARE.

UNFORTUATELY, IT FEELS LIKE MICROSOFT IS STILL GOING TO RIDE THE AD-MONETIZATION WAGON, RATHER THAN THINKING CREATIVELY ABOUT HOW TO GROW ITS USER BASE. BUT WE'LL SEE WHAT THEY COME UP WITH NEXT, I SURE HYPE! ๐Ÿค”
 
so they're gonna limit the ad-support to like 1 hour max per session? that feels super restrictive ๐Ÿคฏ, i mean what if you wanna play a game for like 3 hours straight but gotta watch ads every hour? wouldn't that be annoying? ๐Ÿ™„ anyway, i think micronsoft should try out some other approaches, like timed demo streams or discount subs with occasional ads... seems like they're stuck in the past, ya know? ๐Ÿ˜”
 
microsoft is trying to get in on the cloud gaming game, but i'm not sure if this move is gonna pay off ๐Ÿค”... like, what's up with the ad-supported tier being so limited? it feels like they're just throwing crumbs at non-subscribers ๐Ÿž. wouldn't it be cool if they experimented with more innovative ways to make gamers happy, like timed demos or discounted subscriptions for watching ads? that way, they could reach a broader audience without sacrificing too much revenue ๐Ÿ’ธ... we'll have to wait and see how this all plays out ๐Ÿ˜Š
 
I'm not sure if I'd call this move a full-on game-changer, but at least Microsoft is trying to find ways to make its Cloud Gaming service more accessible to everyone ๐Ÿค”. One hour of ad-supported gameplay might seem like a small amount, but it's still better than nothing, right? ๐Ÿ˜Š

I mean, think about it, what if they offered some sweet deals on their games or gave you a free trial run with no ads at all? That would be way more enticing for casual gamers who just want to try out a game without breaking the bank ๐Ÿ’ธ. And as for those sponsorships like Nvidia's GeForce Now, two-minute ads aren't so bad either! ๐Ÿ“บ

It's all about finding that balance between keeping the service free and making enough cash to keep it running smoothly, you know? I'm curious to see how Microsoft will roll this out and if it'll actually be a game-changer for them ๐Ÿ’ฅ.
 
I think its pretty cool that Microsoft is trying something new with this ad-supported streaming tier ๐Ÿ“บ๐Ÿ’ธ. I mean, who doesn't love playing their fave games without having to shell out cash every month? It's like having your cake and eating it too, you know?

But for me, the 1 hour limit feels a bit restrictive, especially if you're playing with friends online ๐Ÿ’”. Like, what if you want to keep playing for hours on end? You gotta pause or end the session after an hour, which can be kinda frustrating ๐Ÿ˜.

I also wish Microsoft would explore more creative ways to use ads, like those timed sponsorships that Nvidia uses ๐ŸŽฅ. That's some clever stuff right there! Or maybe they could offer discounts on a streaming-only Game Pass subscription for users who watch ads, kinda like how Netflix does it ๐Ÿ“บ๐Ÿ’ธ.

It'll be interesting to see how this new tier plays out and if Microsoft can find the sweet spot between making money and giving users what they want.
 
I'm not sure about this new ad-supported streaming tier from Xbox Cloud Gaming... I mean, one hour of ad-supported gameplay per session is pretty meh ๐Ÿ˜. It feels like Microsoft is playing catch-up rather than innovating and taking risks to expand its reach. Nvidia's GeForce Now service does it way better, with two-minute sponsorships that don't disrupt the viewing experience at all ๐Ÿค”.

I'd love to see Microsoft try some new approaches, like offering timed demo streams or discounted access to a streaming-only Game Pass subscription in exchange for watching ads. That would be a more appealing option for players who want to dip their toes into Cloud Gaming without breaking the bank ๐Ÿ’ธ.

Let's hope Xbox Cloud Gaming takes this opportunity to rethink its approach and create a more inclusive experience for all gamers ๐Ÿคž. We'll have to wait and see how it plays out... ๐Ÿ‘€
 
I gotta say, I'm kinda meh about this new ad-supported tier thingy from Microsoft ๐Ÿค”๐Ÿ’ป. On one hand, I get what they're trying to do โ€“ offer something for casual gamers who don't need the full-on Game Pass treatment ๐Ÿค‘. But, on the other hand, it feels like they're just phoning it in compared to Nvidia's GeForce Now, which actually gets it right with those short sponsorships ๐Ÿ“บ.

I mean, can't Microsoft come up with some more creative ways to monetize their Cloud Gaming service? Like, have you seen Netflix do that ad-supported thing? It's all about finding that sweet spot between making a buck and not ruining the viewing experience ๐Ÿ˜Š. And what if they offered timed demo streams or something like an Xbox Live Arcade sales tactic? That'd be awesome! ๐ŸŽฎ

But, at the end of the day, it's all about balance โ€“ how do they make it work for both the users and the business side of things? I'm keeping my eyes on this one to see if Microsoft can pull off a seamless experience that doesn't feel like a cash-grab ๐Ÿ’ธ.
 
The big tech companies are at it again ๐Ÿค”! Microsoft thinks it can just slap together an ad-supported streaming tier and call it a day? Please, they should be trying to disrupt the status quo, not follow in the footsteps of their competitors. Nvidia's GeForce Now has been doing this for years and still manages to attract users who don't want to pay top dollar for their gaming rig.

But let's get real, the real issue here is that Microsoft is just trying to squeeze more cash out of its users without offering them any real value in return ๐Ÿค‘. I mean, one hour of ad-supported gameplay per session? That's not a tier, that's a tease! They need to think outside the box and offer some kind of incentive for users to try their service.

Maybe they could partner with popular gaming influencers or offer exclusive content to users who stick around long enough to watch an ad or two ๐ŸŽฎ. Something, anything, to make this streaming tier feel worth trying. Until then, it's just more of the same old, same old โ€“ Microsoft trying to nickel and dime its way to success ๐Ÿ’ธ.
 
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