The article discusses the progress of Proton, a compatibility layer for running Windows games on Linux and other non-Windows operating systems. The author, Sean Hollister, interviews Cameron Faulkner, one of the developers working on Fex, a specific implementation of Proton designed to run Android apps.
According to Faulkner, Proton is being developed with the goal of providing the best gaming experience possible for users, while also ensuring that games are compatible across different architectures. The author notes that Proton includes a just-in-time translator to emit Arm code from x86 code, allowing it to run Windows games on ARM-based devices.
Faulkner also discusses the development of Fex, which is specifically designed to run Android apps on SteamOS and other Linux distributions. He explains that Fex uses a compatibility layer similar to Proton, but with a focus on running Android apps rather than Windows games.
The author also asks Faulkner about the potential for SteamOS phones and whether Valve will develop local content or try to develop SteamOS for devices like that. Faulkner responds by saying that while it's not a big focus at present, he can't rule out the possibility in the future.
Finally, the article mentions that Proton is being funded by Valve, with core developers receiving support from the company since the project's inception. This funding has allowed the development team to work on improving the compatibility layer and ensuring that games are stable and performant across different architectures.
Overall, the article provides a detailed overview of Proton and Fex, highlighting their potential for providing seamless gaming experiences across different operating systems.
According to Faulkner, Proton is being developed with the goal of providing the best gaming experience possible for users, while also ensuring that games are compatible across different architectures. The author notes that Proton includes a just-in-time translator to emit Arm code from x86 code, allowing it to run Windows games on ARM-based devices.
Faulkner also discusses the development of Fex, which is specifically designed to run Android apps on SteamOS and other Linux distributions. He explains that Fex uses a compatibility layer similar to Proton, but with a focus on running Android apps rather than Windows games.
The author also asks Faulkner about the potential for SteamOS phones and whether Valve will develop local content or try to develop SteamOS for devices like that. Faulkner responds by saying that while it's not a big focus at present, he can't rule out the possibility in the future.
Finally, the article mentions that Proton is being funded by Valve, with core developers receiving support from the company since the project's inception. This funding has allowed the development team to work on improving the compatibility layer and ensuring that games are stable and performant across different architectures.
Overall, the article provides a detailed overview of Proton and Fex, highlighting their potential for providing seamless gaming experiences across different operating systems.